//GUARDIAN MISSION SETTINGS

// map
// de_dust 2 B site
// dm_reset_spawns to reset spawn/bomb site

// the index of the bombsite that CTs will spawn at (the index is different per map)
mp_guardian_target_site 								1

// what team will spawn randomly, 3 is team CT
mp_randomspawn 										3
mp_maxrounds 										30
mp_roundtime 										30
bot_difficulty										1
bot_quota											7
mp_autoteambalance									0

// whether or not to use respawn waves
// 1 will have then spawn in rolling waves
// 1 will have then spawn in rolling waves
// 2 has them spawn only when the whole team is dead
mp_use_respawn_waves									2
mp_respawn_on_death_t									1

// who wins if time runs out (-1 == map default, 0 == draw, 2 == Ts, 3 == CTs)
mp_default_team_winner_no_objective							2

mp_bot_ai_bt "scripts/ai/guardian/bt_op10_dust2_b.kv3"

// economy settings
mp_startmoney										0
mp_maxmoney											16000
mp_afterroundmoney									0
mp_buytime											1800
cash_player_killed_enemy_default					300    // Money award to player when they kill an enemy (which then gets scaled per weapon)
cash_player_killed_enemy_factor                     1		
cash_player_get_killed                             	0    // Money a player can get when they are killed by another player
cash_player_bomb_planted							300
cash_team_survive_guardian_wave						3000
cash_team_elimination_bomb_map						0
cash_team_loser_bonus								-16000
cash_team_loser_bonus_consecutive_rounds			0

//Override for buy status map info. 0 = everyone can buy, 1 = ct 2 = t 3 = nobody
sv_buy_status_override													0
mp_buy_anywhere                                     					1
mp_buy_during_immunity                              					0

// player weapons and equipment
//ct
mp_ct_default_primary									""
mp_ct_default_secondary									"weapon_usp_silencer"
mp_free_armor											0
sv_guardian_health_refresh_per_wave						50
sv_guardian_respawn_health							    50
//t
mp_t_default_primary									""
mp_t_default_secondary									""
//mp_t_default_grenades									""

// set new items from other game modes
sv_guardian_extra_equipment_ct							"item_assaultsuit"						
//sv_guardian_extra_equipment_t						
//sv_guardian_refresh_ammo_for_items_on_waves 								

// bot gets easier on team T each time they win a round
sv_bots_get_easier_each_win								1
sv_bots_get_harder_after_each_wave							2
sv_bots_force_rebuy_every_round								0
sv_auto_adjust_bot_difficulty 								0

//sv_guardian_max_wave_for_heavy						0
//sv_guardian_min_wave_for_heavy						0
//sv_guardian_heavy_count								0


// bot weapons. if zero, bots may not use weapon type
bot_allow_shotguns									1					
bot_allow_rifles									1
bot_allow_machine_guns                              1
bot_allow_snipers									1

// # of kills needed witht he special weapon to win the match

mp_guardian_special_kills_needed					20

// which weapon is needed to get kills with to win the match
// if this is blank, the players just need to survive until the round timer expires to win
// make sure mp_default_team_winner_no_objective is set to have the CTs win if this is set to blank!

mp_guardian_special_weapon_needed					"(%cond_victim_distance% <= 10)"
mp_guardian_loc_weapon								"#quest_1071_hud_var_desc"

// radius around the bombsite players can move, min is where warning starts, max is where damage occurs
mp_guardian_player_dist_min							1000									
mp_guardian_player_dist_max							1200

//guardian bounds config
mp_guardian_clear_all_bounds
mp_guardian_new_bounds
mp_guardian_add_bounds_pt -2035.3 1723.2 -5.9
mp_guardian_add_bounds_pt -2160.9 1804.0 254.6
mp_guardian_add_bounds_pt -2168.0 1838.8 -5.9
mp_guardian_add_bounds_pt -2193.0 2127.6 254.6
mp_guardian_add_bounds_pt -2193.0 2295.8 -5.9
mp_guardian_add_bounds_pt -2104.0 3122.2 254.6
mp_guardian_add_bounds_pt -2067.9 3128.0 -5.9
mp_guardian_add_bounds_pt -1979.5 3128.0 254.6
mp_guardian_add_bounds_pt -1507.9 2864.7 -5.9
mp_guardian_add_bounds_pt -1479.1 2848.0 254.6
mp_guardian_add_bounds_pt -1364.5 2781.2 -5.9
mp_guardian_add_bounds_pt -1352.0 2771.2 254.6
mp_guardian_add_bounds_pt -1271.8 2694.0 -5.9
mp_guardian_add_bounds_pt -1264.0 2641.8 254.6
mp_guardian_add_bounds_pt -1230.7 2100.3 -5.9
mp_guardian_add_bounds_pt -1388.1 1898.0 254.6
mp_guardian_add_bounds_pt -1616.1 1610.0 -5.9
mp_guardian_add_bounds_pt -1652.8 1610.0 254.6
mp_guardian_add_bounds_pt -1687.5 1610.0 -5.9