//GUARDIAN MISSION SETTINGS

// map
// de_train A site
// dm_reset_spawns to reset spawn/bomb site

// the index of the bombsite that CTs will spawn at (the index is different per map)
mp_guardian_target_site 								0

// what team will spawn randomly, 3 is team CT
mp_randomspawn 										3
mp_maxrounds 										30
mp_roundtime 										30
bot_difficulty										1	
bot_quota											7
mp_autoteambalance									0

// whether or not to use respawn waves
// 1 will have then spawn in rolling waves
// 1 will have then spawn in rolling waves
// 2 has them spawn only when the whole team is dead
mp_use_respawn_waves									2
mp_respawn_on_death_t									1

// who wins if time runs out (-1 == map default, 0 == draw, 2 == Ts, 3 == CTs)
mp_default_team_winner_no_objective							2

mp_bot_ai_bt "scripts/ai/guardian/bt_op10_train_a.kv3"

// economy settings
mp_startmoney										0
mp_maxmoney											16000
mp_afterroundmoney									0
mp_buytime											1800
cash_player_killed_enemy_default					300    // Money award to player when they kill an enemy (which then gets scaled per weapon)
cash_player_killed_enemy_factor                     1		
cash_player_get_killed                             	0    // Money a player can get when they are killed by another player
cash_player_bomb_planted							300
cash_team_survive_guardian_wave						3000
cash_team_elimination_bomb_map						0
cash_team_loser_bonus								-16000
cash_team_loser_bonus_consecutive_rounds			0

//Override for buy status map info. 0 = everyone can buy, 1 = ct 2 = t 3 = nobody
sv_buy_status_override													0
mp_buy_anywhere                                     					1
mp_buy_during_immunity                              					0

// player weapons and equipment
//ct
mp_ct_default_primary									""
mp_ct_default_secondary									"weapon_usp_silencer"
mp_free_armor											0
sv_guardian_health_refresh_per_wave						50
sv_guardian_respawn_health							    50
//t
mp_t_default_primary									""
mp_t_default_secondary									""
//mp_t_default_grenades									""

// set new items from other game modes
sv_guardian_extra_equipment_ct							"item_assaultsuit"							
//sv_guardian_extra_equipment_t						
//sv_guardian_refresh_ammo_for_items_on_waves 								

// bot gets easier on team T each time they win a round
sv_bots_get_easier_each_win									1
sv_bots_get_harder_after_each_wave							2
sv_bots_force_rebuy_every_round								0
sv_auto_adjust_bot_difficulty 								0

sv_guardian_max_wave_for_heavy						5
sv_guardian_min_wave_for_heavy						4
sv_guardian_heavy_count								2


// bot weapons. if zero, bots may not use weapon type
bot_allow_shotguns									1					
bot_allow_rifles									1
bot_allow_machine_guns                              1
bot_allow_snipers									1

// # of kills needed witht he special weapon to win the match

mp_guardian_special_kills_needed					25

// which weapon is needed to get kills with to win the match
// if this is blank, the players just need to survive until the round timer expires to win
// make sure mp_default_team_winner_no_objective is set to have the CTs win if this is set to blank!

mp_guardian_special_weapon_needed					""  
mp_guardian_loc_weapon								""

// radius around the bombsite players can move, min is where warning starts, max is where damage occurs
mp_guardian_player_dist_min							1000									
mp_guardian_player_dist_max							1200

//guardian bounds config
mp_guardian_clear_all_bounds
mp_guardian_new_bounds
mp_guardian_add_bounds_pt 967.3 746.0 -224.8
mp_guardian_add_bounds_pt 1087.7 602.0 193.2
mp_guardian_add_bounds_pt 1097.3 588.5 -224.8
mp_guardian_add_bounds_pt 1097.3 568.5 193.2
mp_guardian_add_bounds_pt 1094.8 402.1 -224.8
mp_guardian_add_bounds_pt 1047.3 -251.1 193.2
mp_guardian_add_bounds_pt 1039.4 -265.4 -224.8
mp_guardian_add_bounds_pt 969.0 -382.1 193.2
mp_guardian_add_bounds_pt 843.9 -489.9 -224.8
mp_guardian_add_bounds_pt 598.0 -535.3 193.2
mp_guardian_add_bounds_pt 580.9 -535.9 -224.8
mp_guardian_add_bounds_pt 564.3 -536.4 193.2
mp_guardian_add_bounds_pt 527.4 -537.7 -224.8
mp_guardian_add_bounds_pt 392.7 -542.3 193.2
mp_guardian_add_bounds_pt -270.9 -297.0 -224.8
mp_guardian_add_bounds_pt -274.4 -261.0 193.2
mp_guardian_add_bounds_pt -300.9 675.3 -224.8
mp_guardian_add_bounds_pt -268.0 686.3 193.2
mp_guardian_add_bounds_pt 444.0 745.5 -224.8
mp_guardian_add_bounds_pt 496.3 746.0 193.2
mp_guardian_add_bounds_pt 914.5 746.0 -224.8