//GUARDIAN MISSION SETTINGS

// map
// de_vertigo B site
// dm_reset_spawns to reset spawn/bomb site

// the index of the bombsite that CTs will spawn at (the index is different per map)
mp_guardian_target_site 								0

// what team will spawn randomly, 3 is team CT
mp_randomspawn 										3
mp_maxrounds 										30
mp_roundtime 										30
bot_difficulty										1	
bot_quota											7
mp_autoteambalance									0

// whether or not to use respawn waves
// 1 will have then spawn in rolling waves
// 1 will have then spawn in rolling waves
// 2 has them spawn only when the whole team is dead
mp_use_respawn_waves									2
mp_respawn_on_death_t									1

// who wins if time runs out (-1 == map default, 0 == draw, 2 == Ts, 3 == CTs)
mp_default_team_winner_no_objective							2

mp_bot_ai_bt "scripts/ai/guardian/bt_op10_vertigo_b.kv3"

// economy settings
mp_startmoney											0
mp_maxmoney												16000
mp_afterroundmoney										0
mp_buytime												1800
cash_player_killed_enemy_default						300    // Money award to player when they kill an enemy (which then gets scaled per weapon)
cash_player_killed_enemy_factor                   	    1		
cash_player_get_killed                             		0    // Money a player can get when they are killed by another player
cash_player_bomb_planted								300
cash_team_survive_guardian_wave							800
cash_team_elimination_bomb_map							0
cash_team_loser_bonus									500
cash_team_loser_bonus_consecutive_rounds				0

//Override for buy status map info. 0 = everyone can buy, 1 = ct 2 = t 3 = nobody
sv_buy_status_override									0
mp_buy_anywhere                                     					1
mp_buy_during_immunity                              					0

// player weapons and equipment
//ct
mp_ct_default_primary									""
mp_ct_default_secondary									"weapon_usp_silencer"
mp_free_armor											0
sv_guardian_health_refresh_per_wave						50
sv_guardian_respawn_health							    50
//t
mp_t_default_primary									""
mp_t_default_secondary									""
//mp_t_default_grenades									""

// set new items from other game modes
sv_guardian_extra_equipment_ct							"item_assaultsuit"						
//sv_guardian_extra_equipment_t						
//sv_guardian_refresh_ammo_for_items_on_waves 								

// bot gets easier on team T each time they win a round
sv_bots_get_easier_each_win									1
sv_bots_get_harder_after_each_wave							2
sv_bots_force_rebuy_every_round								0
sv_auto_adjust_bot_difficulty 								0

//sv_guardian_max_wave_for_heavy						0
//sv_guardian_min_wave_for_heavy						0
//sv_guardian_heavy_count								0


// bot weapons. if zero, bots may not use weapon type
bot_allow_shotguns									1					
bot_allow_rifles									1
bot_allow_machine_guns                              1
bot_allow_snipers									1

// # of kills needed witht he special weapon to win the match

mp_guardian_special_kills_needed					20

// which weapon is needed to get kills with to win the match
// if this is blank, the players just need to survive until the round timer expires to win
// make sure mp_default_team_winner_no_objective is set to have the CTs win if this is set to blank!

mp_guardian_special_weapon_needed					"%weapon_glock% || %weapon_tec9% || %weapon_sawedoff% || %weapon_mac10% || %weapon_galilar% || %weapon_ak47% || %weapon_sg556% || %weapon_g3sg1%"  
mp_guardian_loc_weapon								"#quest_weapon_t"

// radius around the bombsite players can move, min is where warning starts, max is where damage occurs
mp_guardian_player_dist_min							1000									
mp_guardian_player_dist_max							1200

//guardian bounds config
mp_guardian_clear_all_bounds
mp_guardian_new_bounds
mp_guardian_add_bounds_pt -2614.4 1121.4 11744.0
mp_guardian_add_bounds_pt -2226.1 1126.0 11904.5
mp_guardian_add_bounds_pt -2039.3 1125.4 11744.0
mp_guardian_add_bounds_pt -2022.6 1125.3 11904.5
mp_guardian_add_bounds_pt -2006.4 1125.0 11744.0
mp_guardian_add_bounds_pt -1990.1 1123.7 11904.5
mp_guardian_add_bounds_pt -1988.9 1085.2 11744.0
mp_guardian_add_bounds_pt -1989.8 949.0 11904.5
mp_guardian_add_bounds_pt -1992.7 513.8 11744.0
mp_guardian_add_bounds_pt -2006.5 503.0 11904.5
mp_guardian_add_bounds_pt -2141.1 414.1 11744.0
mp_guardian_add_bounds_pt -2177.1 410.1 11904.5
mp_guardian_add_bounds_pt -2632.3 412.5 11744.0
mp_guardian_add_bounds_pt -2651.3 420.1 11904.5
mp_guardian_add_bounds_pt -2659.7 446.5 11744.0
mp_guardian_add_bounds_pt -2659.9 482.0 11904.5
mp_guardian_add_bounds_pt -2660.2 537.5 11744.0
mp_guardian_add_bounds_pt -2662.7 1055.6 11904.5
mp_guardian_add_bounds_pt -2659.1 1072.3 11744.0
mp_guardian_add_bounds_pt -2636.8 1098.2 11904.5