//GUARDIAN MISSION SETTINGS

// the index of the bombsite that CTs will spawn at (the index is different per map)
mp_guardian_target_site 								0
mp_plant_c4_anywhere									1

// what team will spawn randomly, 3 is team CT
mp_randomspawn 										3
mp_maxrounds 										30
mp_roundtime 										30
bot_difficulty										1
bot_quota											7
mp_autoteambalance									0

// whether or not to use respawn waves
// 1 will have then spawn in rolling waves
// 1 will have then spawn in rolling waves
// 2 has them spawn only when the whole team is dead
mp_use_respawn_waves									2
mp_respawn_on_death_t									1

// who wins if time runs out (-1 == map default, 0 == draw, 2 == Ts, 3 == CTs)
mp_default_team_winner_no_objective							2

mp_bot_ai_bt "scripts/ai/guardian/bt_op11_blacksite_2.kv3"

// special game settings
molotov_throw_detonate_time 10

// economy settings
mp_startmoney										0
mp_maxmoney											16000
mp_afterroundmoney									0
mp_buytime											1800
cash_player_killed_enemy_default					300    // Money award to player when they kill an enemy (which then gets scaled per weapon)
cash_player_killed_enemy_factor                     1		
cash_player_get_killed                             	0    // Money a player can get when they are killed by another player
cash_player_bomb_planted							300
cash_team_survive_guardian_wave						1000
cash_team_elimination_bomb_map						0
cash_team_loser_bonus								-16000
cash_team_loser_bonus_consecutive_rounds			0

//Override for buy status map info. 0 = everyone can buy, 1 = ct 2 = t 3 = nobody
sv_buy_status_override													0
mp_buy_anywhere                                     					1
mp_buy_during_immunity                              					0

// player weapons and equipment
//ct
mp_ct_default_primary									""
mp_ct_default_secondary									"weapon_usp_silencer"
mp_free_armor											0
sv_guardian_health_refresh_per_wave						50
sv_guardian_respawn_health							    50
//t
mp_t_default_primary									""
mp_t_default_secondary									""
//mp_t_default_grenades									""

// set new items from other game modes
sv_guardian_extra_equipment_ct							"item_assaultsuit"							
//sv_guardian_extra_equipment_t						
//sv_guardian_refresh_ammo_for_items_on_waves 								

// bot gets easier on team T each time they win a round
sv_bots_get_easier_each_win									1
sv_bots_get_harder_after_each_wave							2
sv_bots_force_rebuy_every_round								0
sv_auto_adjust_bot_difficulty 								0

sv_guardian_max_wave_for_heavy						5
sv_guardian_min_wave_for_heavy						4
sv_guardian_heavy_count								2


// bot weapons. if zero, bots may not use weapon type
bot_allow_shotguns									1
bot_allow_rifles									1
bot_allow_machine_guns                              1
bot_allow_snipers									1

// # of kills needed witht he special weapon to win the match

mp_guardian_special_kills_needed					20

// which weapon is needed to get kills with to win the match
// if this is blank, the players just need to survive until the round timer expires to win
// make sure mp_default_team_winner_no_objective is set to have the CTs win if this is set to blank!

mp_guardian_special_weapon_needed					"%weapon_awp% || %weapon_m4a1% || %weapon_m4a1_silencer% || %weapon_famas% || %weapon_ssg08% || %weapon_aug% || %weapon_scar20% || %weapon_ak47% || %weapon_galilar% || %weapon_sg556%"
mp_guardian_loc_weapon								"#quest_weapon_any_rifle"

// radius around the bombsite players can move, min is where warning starts, max is where damage occurs
mp_guardian_player_dist_min							1000
mp_guardian_player_dist_max							1200

//player spawn points 
mp_guardian_clear_all_player_spawns
mp_guardian_add_player_spawn_pt -792.730957 -7436.984863 384.031250 0.000000 88.659668 0.000000
mp_guardian_add_player_spawn_pt -329.447083 -7428.988281 385.031250 0.000000 91.483154 0.000000

//guardian bounds config
mp_guardian_clear_all_bounds
mp_guardian_new_bounds
mp_guardian_add_bounds_pt -1005.2 -7562.0 179.4
mp_guardian_add_bounds_pt -1032.4 -6844.2 1529.7
mp_guardian_add_bounds_pt -1032.4 -6824.2 179.4
mp_guardian_add_bounds_pt -1021.4 -6585.5 1529.7
mp_guardian_add_bounds_pt -1020.8 -6572.2 179.4
mp_guardian_add_bounds_pt -1019.6 -6553.2 1529.7
mp_guardian_add_bounds_pt -1018.1 -6535.6 179.4
mp_guardian_add_bounds_pt -1015.8 -6517.2 1529.7
mp_guardian_add_bounds_pt -1012.3 -6498.3 179.4
mp_guardian_add_bounds_pt -1007.9 -6481.0 1529.7
mp_guardian_add_bounds_pt -917.3 -6445.7 179.4
mp_guardian_add_bounds_pt -577.1 -6330.8 1529.7
mp_guardian_add_bounds_pt -20.1 -6455.4 179.4
mp_guardian_add_bounds_pt 32.9 -6493.8 1529.7
mp_guardian_add_bounds_pt 45.6 -6505.1 179.4
mp_guardian_add_bounds_pt 220.7 -6665.1 1529.7
mp_guardian_add_bounds_pt 229.1 -6678.9 179.4
mp_guardian_add_bounds_pt 232.5 -6695.4 1529.7
mp_guardian_add_bounds_pt 235.7 -6749.5 179.4
mp_guardian_add_bounds_pt 236.6 -6768.3 1529.7
mp_guardian_add_bounds_pt 237.0 -6787.7 179.4
mp_guardian_add_bounds_pt 241.9 -7077.3 1529.7
mp_guardian_add_bounds_pt 242.1 -7094.1 179.4
mp_guardian_add_bounds_pt 245.3 -7321.9 1529.7
mp_guardian_add_bounds_pt 245.2 -7341.4 179.4
mp_guardian_add_bounds_pt 243.7 -7472.4 1529.7
mp_guardian_add_bounds_pt 242.1 -7491.8 179.4
mp_guardian_add_bounds_pt 239.5 -7507.2 1529.7
mp_guardian_add_bounds_pt 234.3 -7526.0 179.4
mp_guardian_add_bounds_pt 227.1 -7543.9 1529.7
mp_guardian_add_bounds_pt 141.7 -7637.1 179.4
mp_guardian_add_bounds_pt -743.6 -7923.8 1529.7
mp_guardian_add_bounds_pt -951.3 -7969.3 179.4
mp_guardian_add_bounds_pt -967.0 -7971.5 1529.7
mp_guardian_add_bounds_pt -977.4 -7959.2 179.4


//guardian bounds config
mp_guardian_bomb_plant_clear_all_bounds
mp_guardian_bomb_plant_new_bounds
mp_guardian_bomb_plant_add_bounds_pt -711.3 -7307.1 384.0
mp_guardian_bomb_plant_add_bounds_pt -573.7 -7302.0 500.6
mp_guardian_bomb_plant_add_bounds_pt -416.4 -7302.0 384.0
mp_guardian_bomb_plant_add_bounds_pt -414.7 -7338.6 500.6
mp_guardian_bomb_plant_add_bounds_pt -428.8 -7460.0 384.0
mp_guardian_bomb_plant_add_bounds_pt -440.4 -7529.1 500.6
mp_guardian_bomb_plant_add_bounds_pt -447.1 -7543.9 384.0
mp_guardian_bomb_plant_add_bounds_pt -508.0 -7576.6 500.6
mp_guardian_bomb_plant_add_bounds_pt -542.8 -7584.5 384.0
mp_guardian_bomb_plant_add_bounds_pt -627.0 -7592.5 500.6
mp_guardian_bomb_plant_add_bounds_pt -645.3 -7594.1 384.0
mp_guardian_bomb_plant_add_bounds_pt -663.7 -7595.3 500.6
mp_guardian_bomb_plant_add_bounds_pt -681.1 -7596.4 384.0
mp_guardian_bomb_plant_add_bounds_pt -697.2 -7597.3 500.6
mp_guardian_bomb_plant_add_bounds_pt -706.0 -7562.2 384.0

mp_guardian_bomb_plant_custom_x_mark_location "-559.564026 -7423.870117 385.031250"

mp_dronegun_stop 1
