//GUARDIAN MISSION SETTINGS

// the index of the bombsite that CTs will spawn at (the index is different per map)
mp_guardian_target_site 								0
mp_plant_c4_anywhere									1

// what team will spawn randomly, 3 is team CT
mp_randomspawn 										3
mp_maxrounds 										30
mp_roundtime 										30
bot_difficulty										1
bot_quota											7
mp_autoteambalance									0

// whether or not to use respawn waves
// 1 will have then spawn in rolling waves
// 1 will have then spawn in rolling waves
// 2 has them spawn only when the whole team is dead
mp_use_respawn_waves									2
mp_respawn_on_death_t									1

// who wins if time runs out (-1 == map default, 0 == draw, 2 == Ts, 3 == CTs)
mp_default_team_winner_no_objective							2

mp_bot_ai_bt "scripts/ai/guardian/bt_op11_blacksite_4.kv3"

// economy settings
mp_startmoney										0
mp_maxmoney											16000
mp_afterroundmoney									0
mp_buytime											1800
cash_player_killed_enemy_default					300    // Money award to player when they kill an enemy (which then gets scaled per weapon)
cash_player_killed_enemy_factor                     1		
cash_player_get_killed                             	0    // Money a player can get when they are killed by another player
cash_player_bomb_planted							300
cash_team_survive_guardian_wave						1000
cash_team_elimination_bomb_map						0
cash_team_loser_bonus								-16000
cash_team_loser_bonus_consecutive_rounds			0

//Override for buy status map info. 0 = everyone can buy, 1 = ct 2 = t 3 = nobody
sv_buy_status_override													0
mp_buy_anywhere                                     					1
mp_buy_during_immunity                              					0

// player weapons and equipment
//ct
mp_ct_default_primary									""
mp_ct_default_secondary									"weapon_usp_silencer"
mp_free_armor											0
sv_guardian_health_refresh_per_wave						50
sv_guardian_respawn_health							    50
//t
mp_t_default_primary									""
mp_t_default_secondary									""
//mp_t_default_grenades									""

// set new items from other game modes
sv_guardian_extra_equipment_ct							"item_assaultsuit parachute"							
//sv_guardian_extra_equipment_t						
//sv_guardian_refresh_ammo_for_items_on_waves 								
molotov_throw_detonate_time 100	

// bot gets easier on team T each time they win a round
sv_bots_get_easier_each_win									1
sv_bots_get_harder_after_each_wave							2
sv_bots_force_rebuy_every_round								0
sv_auto_adjust_bot_difficulty 								0

sv_guardian_max_wave_for_heavy						5
sv_guardian_min_wave_for_heavy						4
sv_guardian_heavy_count								2


// bot weapons. if zero, bots may not use weapon type
bot_allow_shotguns									1
bot_allow_rifles									1
bot_allow_machine_guns                              1
bot_allow_snipers									1

// # of kills needed witht he special weapon to win the match

mp_guardian_special_kills_needed					20

// which weapon is needed to get kills with to win the match
// if this is blank, the players just need to survive until the round timer expires to win
// make sure mp_default_team_winner_no_objective is set to have the CTs win if this is set to blank!

mp_guardian_special_weapon_needed					"%weapon_ssg08% || %weapon_awp% || %weapon_scar20%"
mp_guardian_loc_weapon								"#quest_weapon_sniperrifle"

// radius around the bombsite players can move, min is where warning starts, max is where damage occurs
mp_guardian_player_dist_min							1000
mp_guardian_player_dist_max							1200

//player spawn points 
mp_guardian_clear_all_player_spawns
mp_guardian_add_player_spawn_pt 4956.749023 2374.347168 1212.031250 18.792492 12.819762 0.000000
mp_guardian_add_player_spawn_pt 4744.050293 2469.198242 1212.031250 10.267472 -169.478226 0.000000

//guardian bounds config
mp_guardian_clear_all_bounds
mp_guardian_new_bounds
mp_guardian_add_bounds_pt 4622.0 2844.8 652.0
mp_guardian_add_bounds_pt 5146.4 2427.9 2339.9
mp_guardian_add_bounds_pt 5145.4 2335.0 652.0
mp_guardian_add_bounds_pt 5126.1 2314.6 2339.9
mp_guardian_add_bounds_pt 4783.4 1971.9 652.0
mp_guardian_add_bounds_pt 4696.5 1885.0 2339.9
mp_guardian_add_bounds_pt 4683.9 1872.4 652.0
mp_guardian_add_bounds_pt 4647.4 1869.6 2339.9
mp_guardian_add_bounds_pt 4307.8 2203.0 652.0
mp_guardian_add_bounds_pt 4232.1 2283.5 2339.9
mp_guardian_add_bounds_pt 4220.1 2315.5 652.0
mp_guardian_add_bounds_pt 4221.5 2331.6 2339.9
mp_guardian_add_bounds_pt 4232.5 2364.4 652.0
mp_guardian_add_bounds_pt 4249.2 2414.2 2339.9
mp_guardian_add_bounds_pt 4281.6 2511.0 652.0
mp_guardian_add_bounds_pt 4286.8 2526.6 2339.9
mp_guardian_add_bounds_pt 4295.2 2541.0 652.0
mp_guardian_add_bounds_pt 4345.1 2591.0 2339.9
mp_guardian_add_bounds_pt 4555.6 2801.5 652.0
mp_guardian_add_bounds_pt 4592.0 2832.0 2339.9


//guardian bounds config
mp_guardian_bomb_plant_clear_all_bounds
mp_guardian_bomb_plant_new_bounds
mp_guardian_bomb_plant_add_bounds_pt 4814.2 2358.4 620.0
mp_guardian_bomb_plant_add_bounds_pt 4792.6 2330.5 739.4
mp_guardian_bomb_plant_add_bounds_pt 4768.4 2299.9 620.0
mp_guardian_bomb_plant_add_bounds_pt 4730.8 2256.9 739.4
mp_guardian_bomb_plant_add_bounds_pt 4692.2 2219.3 620.0
mp_guardian_bomb_plant_add_bounds_pt 4646.3 2236.8 739.4
mp_guardian_bomb_plant_add_bounds_pt 4598.4 2270.2 620.0
mp_guardian_bomb_plant_add_bounds_pt 4569.3 2296.0 739.4
mp_guardian_bomb_plant_add_bounds_pt 4542.7 2321.1 620.0
mp_guardian_bomb_plant_add_bounds_pt 4520.1 2344.5 739.4
mp_guardian_bomb_plant_add_bounds_pt 4512.3 2358.2 620.0
mp_guardian_bomb_plant_add_bounds_pt 4512.3 2378.2 739.4
mp_guardian_bomb_plant_add_bounds_pt 4573.6 2463.3 620.0
mp_guardian_bomb_plant_add_bounds_pt 4637.4 2539.4 739.4
mp_guardian_bomb_plant_add_bounds_pt 4652.8 2539.7 620.0
mp_guardian_bomb_plant_add_bounds_pt 4672.8 2539.7 739.4
mp_guardian_bomb_plant_add_bounds_pt 4701.6 2518.3 620.0
mp_guardian_bomb_plant_add_bounds_pt 4715.8 2507.1 739.4
mp_guardian_bomb_plant_add_bounds_pt 4807.0 2400.9 620.0

mp_guardian_bomb_plant_custom_x_mark_location "4713.410645 2336.403076 620.031250"

mp_dronegun_stop 1
